Are the Amazing Quests! Core Rules
Not Enough for You?

For some gamers, it will be everything they need. The AQ! core rules have everything you need to rolegame, with no supplements required. The core rules are universal, so they'll work fine whether you're running a sword & sorcery game, an ultraheroes campaign, a time-travel adventure, an espionage story, a space opera, or anything else. And with rules for magic, miracles, powers, psionics, mutations, and cybernetics, adventuring in most genres will be quick and easy. There are even 2D wargaming, wargaming, and live-action role-playing rules. If you have an imagination, you can play anything with those core rules.

But I'm the first to admit that source material is awesome. Sometimes it helps to have some background information available to serve as a starting point. That's one of the two things I had in mind when I began making a campaign setting for Amazing Quests! The second was that I wanted to incorporate all those many genres the core rules introduced. After all, it's the "Multigenre Universal Rolegaming Framework."

The result is the Astroscape Zero campaign setting. The location: a solar system somewhere in the universe. Solar systems are called "astroscapes," and the inhabitants of this astroscape feel theirs is the primary one, and thus call it "Astroscape Zero." And there are many inhabitants. The setting is built like a typical fantasy setting, with fantasy races and magic and whatnot. But in honor of other genres, it incorporates technology, psionics, mutations, and much more.

What's in Astroscape Zero?

A Grand Array of Detailed WORLDS!
There are 77 detailed worlds to adventure on, including planets and moons,
not to mention an asteroid band and a comet band. Learn More...

A Plethora of Playable RACES!
There are 138 humanoid races you can play, including all the "standard
fantasy races" (done a bit differently) and countless others. Learn More...

Scads of Exciting ADVENTURES!
There will be over 500 Adventure Ideas to help you get your game
running and build an ongoing campaign. Learn More...

Powerful and Godlike IMMORTALS!
626 detailed Immortals, who are virtual gods, interfering
with the lives of the humanoids in the astroscape. Learn More...

Mysterious and Unique ARCANE FORCES!
Magic, miracles, and other unique arcane forces, such as aeaeae, flux, shimmer, and miasmas. There's no limit to weirdness. Learn More...

The Unifying Force of the INTERPLANETARY LEAGUE!
The Interplanetary League, the unifying body of the worlds and their nations, and the peacekeepers in the astroscape. Learn More...
 

Wealthy and Avaricious PROFIT EMPIRES!
Powerful corporations who skirt the law in whatever ways they can
in order to make as much money as they can. Learn More...

Adventurous and Enterprising FREELANCERS!
Great career opportunities abound for PCs, who can work
freelance jobs for the IPL or profit empires. Learn More...

Strange and Amazing TECHSUTFF!
Futuristic weapons, robots, space vessels, and bodytech are just some of the
strange items humanoids find (but they know how they work). Learn More...

Bizarre and Astounding MUTATIONS!
Irradiated comet fragments regularly impact the worlds; some of them
cause sickness and death, but others mutate. Learn More...

Strange and Terrible MONSTERS!
The Mutant Monster Machine allows you to quickly create mutated
(or non-mutated, or even normal) creatures. Learn More...

Explicit Photos of NAKED WOMEN!
You've never seen them until you've seen
them in Astroscape Zero. Learn More...

 
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This Web site was last updated on Sunday, February 28, 2010 at 14:31:35

The Amazing Quests! Multigenre Universal Rolegaming Framework and Astroscape Zero are all Copyright © 1983-2010 by David Fitzpatrick.