Company History

Prolepsis Games was an idea in the works since the dawn of the creation of Amazing Quests! many years ago, but did not gain a name until around 1995. The word "prolepsis," although somewhat varied in meaning depending on which dictionary you look at and which definition you read, is better translated as "something anticipated."  It is also a literary term, a figure of speech in which something that hasn't happened yet is spoken of as if it already has. A good example is from John Keats' Isabella, when the assassination of a character who is currently alive is hinted at proleptically:

So the two brothers and their murdered man
Rode past fair Florence

The brothers aren't carrying the body of someone they've killed; it's blatant foreshadowing that tells us the two brothers soon will kill this man.

A prolepsis can also be the anticipation of possible objections in order to answer them in advance. For a long time, I've argued against the objections of those who proclaim role-playing games are evil or mind-messing, so it fits there.

"Prolepsis" comes from Greek, meaning "anticipation" or "preconception." I like the idea of something that is anticipated, and take minor literary license with the word here. Amazing Quests! is something I've been anticipating for a long time.

Mission Statement

Prolepsis Games produces role-playing games and other games that challenge the mind, stoke the imagination, and keep the creative juices flowing. Prolepsis Games strives to develop these products based on strong playtesting, popular opinion, and heeding the advice of others. Prolepsis Games will combat those who oppose the art of role-gaming or any oppressive intent towards any harmless games. Prolepsis Games strongly adheres to the concept of "Imagination Overload" — people should never let their creative minds be stunted or limited.

Vision Statement

Prolepsis Games will continue to develop new and innovative games and products to forward its mission, working to make them available to anyone and everyone. Prolepsis Games will seek to push the boundaries of what most people think of as games, engaging the imaginations of all. Prolepsis Games will build an army of gamers who enjoy playing its games.

Who Designed the Game?

He's David M. Fitzpatrick. Read about him here.
 

 
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This Web site was last updated on Sunday, February 28, 2010 at 14:31:35

The Amazing Quests! Multigenre Universal Rolegaming Framework and Astroscape Zero are all Copyright © 1983-2010 by David Fitzpatrick.