Scads of Exciting
ADVENTURES!

The old rolegame standby has always been modules, which are detailed adventures. These are fine, but I wanted to include a lot of adventures in this book without you having to buy something else. At the same time, space and printing-cost considerations meant I couldn’t have 800 pages of detailed adventures.

So in the back of this book are adventure ideas, and plenty of them. They offer basic plots and settings, along with some details; you’re free to run with them and adapt them however you wish to make them your own. I'm still adding those to the final AZ book, but you should have between 300 and 500 adventure ideas. Seriously, 300 to 500. Tell me that isn't crazy!
 

 
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This Web site was last updated on Sunday, February 28, 2010 at 14:31:35

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