WARGAMING
Sure, AQ! is about
role-playing, but we can't ignore the wargaming aspects. Face it, rolegaming
will involve car chases, aerial battles, escapades at sea, space combat,
and so on. We've got you covered. There are
comprehensive rules for 2D wargaming (ground or surface-water stuff) and
3D wargaming (underwater, aerial, and spatial). Really, 3D rules that are
easy to use! And whether 2D or 3D, you don't need to use graph paper or
hex paper. Really! And it makes sense. REALLY! And the wargaming rules
seamlessly integrate with the standard AQ! combat system.
REALLY!
Rolegamer Democracy -
What's this?
During my polling, there was
never much
concern about wargaming rules in an RPG, but a small percentage of RPGers
cared. So I added it. If you need it, it's there.
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