PERSONALITY TRAITS

Yep—you can actually choose Personality Traits from a table, or even roll them up randomly if you want to challenge yourself. In fact, a Quick character's Image Category Score (or a Complex Character's DEPPER Quality Score) actually assigns X number of them. Now, hold the scoffing until you've heard me out. Personality Traits have no direct bearing on the character except to flesh out quirks about who he is, and they work well. Too many gamers get so absorbed in beating up the bad guy that they forget about role-playing. If it's only abut beating up the bad guys, a rolegame isn't what you should be playing. Try a wargame, Try video games. Try boxing.

Defining Characteristics
You focus on choosing those PTs that you want to apply to your character—or you choose to take the plunge and drop some dice, and be challenged with random PTs. Either way, the result is enjoyable rolegaming. PTs are the hallmarks of who a character is; they're the things that, when someone says, "What do you think about Such-and-Such?" we can all rattle off, "Really nice guy, very helpful, will give you the shirt of his back—but he'll talk about nothing as long as you'll listen, and his manners are lacking." Or "She's a mean-spirited bitch when she doesn't like you, but she's as honest as they come, and she has her goals clearly in sight." Or "He's a raging womanizer with the sex drive of a rabbit, not pleasant to be around, and just plain rude." PTs are are never to the level of Drawbacks but are the things a character is best known for—probably those things anyone around him for a short time can figure out.

Rolegamer Democracy - What's this?
This was an interesting one. I had the idea of including these way back, and began asking gamers what they thought. Most thought it wasn't necessary, yet most agreed players needed to focus more on role-playing. I incorporated it anyway, since it takes almost no time to add PTs to a character's profile, and not a single person has complained through all the playtesting; rather, many commented how they liked the role-playing challenge it gave them.
 

 
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This Web site was last updated on Sunday, February 28, 2010 at 14:31:35

The Amazing Quests! Multigenre Universal Rolegaming Framework and Astroscape Zero are all Copyright © 1983-2010 by David Fitzpatrick.